View Poll Results: Should the cap be raised sometime in the future?
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No
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117 |
61.90% |
Yes
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43 |
22.75% |
Maybe after a couple of expansions
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31 |
16.40% |
Make the players that level up not allowed to be in arena battles
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15 |
7.94% |
May 15, 2005, 01:19 PM // 13:19
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#381
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Ascalonian Squire
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I just passed from Lvl 9 to 10 with my Ranger/Necro and I did not get any attribute points. Prior to leveling up, I re assigned a few attribute points to better benefit from curses skills etc... and used about 6 "buy back points" so that I was at 18/24.
Now that I am level 10, I do not have those points you get when you level up, I just have 1 point left over from my re-arrangements that I did PRIOr to the levelling.
Any ideas or I should take it up with NCSOFT support ?
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May 15, 2005, 11:23 PM // 23:23
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#383
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Ascalonian Squire
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Quote:
Originally Posted by Loviatar
weekends only until retail release than 24/7
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you know when the release is? I also just joined today and I haven't read up much on GW.
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May 16, 2005, 05:28 PM // 17:28
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#384
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Pre-Searing Cadet
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If you ask me these "david and goliath" situations are hard to prevent, even in this game. And that will be more clear in the coming months.
The level 20 cap does seem promising in preventing the campers/greifers. But some say there is a level playing feild for all level 20s seems like a bit of a fallacy to me. It also seems a bit off that you don't need to spend time playing this game to do good. And that its based totally on skill.
First you gain skill points past level 20, so over time you will have a level 20 with ALOT of options and skills. Than a person just getting to lvl 20 would not have, thus giving him an advantage..and how did he get those skills past lvl 20?..Spending time playing the game =P
Second the items, not every lvl 20 is going to have the same items, some will have gear that has been dropped from heaven..others won't. Something like this makes a huge difference in strength that goes beyond what your lvl indicates. How do you get good items? spending time playing the game =P..in most cases (shakes his fist at ebay).
Third, the expansions. From reading the site we pay for the expansion for content, and I think thats awesome, I would gladly pay. But what if you compare a player that has all these expansions to a player that does not? I mean new items, skills and others that some players won't have acess to giving a huge advantage.
Just looking at the lvl 20 cap its easy to think this game is based on skill alone, but the fact remains, its an rpg, and as such you gotta spend time playing it to get better. A first person shooter, or an RTS is a decent example of a game that doesn't require you spending alot of time, they are based on skill alone.
Don't get me wrong this is a great game, and I am loving the lvl 20 cap as much as you guys, I just don't see how you come to these conclusions that every lvl 20 will be the same, plus not needing to spend loads of time to play =/.
Fixed my grammer somewhat >.>
Last edited by Sath; May 16, 2005 at 05:31 PM // 17:31..
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May 19, 2005, 11:13 AM // 11:13
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#387
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Lion's Arch Merchant
Join Date: May 2005
Location: Dark Side Of The Force
Profession: E/Mo
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In my opinion they should raise the level cap to say 50 or whatever in the P vs E......but in P vs P drop everyones level to 20...........for the people who hasn't reached 20 yet they shouldn't be allowed to enter P vs P
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May 19, 2005, 04:21 PM // 16:21
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#388
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Frost Gate Guardian
Join Date: May 2005
Location: Kansas City
Profession: W/R
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Quote:
Originally Posted by shinseikaze
.....for the people who hasn't reached 20 yet they shouldn't be allowed to enter P vs P
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This is an interesting idea, but it's one of the things that turned people off from games like Lineage II -- You couldn't really 'play' the game unless you put in hours and hours of level grinding to get your character up to a competitive level.
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May 19, 2005, 05:22 PM // 17:22
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#389
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Underworld Spelunker
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Quote:
Originally Posted by The Punisher
I am at level cap (20) but I only have 170 attribute points. Can anyone tell me why?
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there are 2 additional hard qusts worth 15 each
dont worry as you did not accidently pass over them
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May 19, 2005, 05:27 PM // 17:27
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#390
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Underworld Spelunker
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Quote:
Originally Posted by shinseikaze
In my opinion they should raise the level cap to say 50 or whatever in the P vs E......but in P vs P drop everyones level to 20...........for the people who hasn't reached 20 yet they shouldn't be allowed to enter P vs P
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it is for all of us not just the neet grinding eleete
here is why it stays from GW itself
Guild Wars, in contrast, is based around your skill as a player. Our maximum level is twenty and you hit that very quickly, after about 20-30 hours of play. ,We call that 'The Point of Ascension'. Almost all of the content in the game and in the future Chapters is only available to Ascended characters, which means we don't have to worry about providing different levels of content. All the good stuff will be available to everyone. It's not our intent to force people onto the levelling up treadmill, so the level cap in Guild Wars is almost meaningless.
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May 20, 2005, 12:33 AM // 00:33
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#391
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Lion's Arch Merchant
Join Date: May 2005
Location: Dark Side Of The Force
Profession: E/Mo
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But its very easy to get to level 20.........therefore it would not disadvantage casual gamers
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May 20, 2005, 12:48 AM // 00:48
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#392
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Underworld Spelunker
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Quote:
Originally Posted by shinseikaze
But its very easy to get to level 20.........therefore it would not disadvantage casual gamers
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but level 50 as suggested would be a grind as well as much more expensive as content for all those extra levels would have to be made
note that it is made easy on purpose and most of the game is set at that level
if you dont think level 20 content is challengeing check out the comments that say to make it easier
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May 20, 2005, 10:55 AM // 10:55
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#393
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Pre-Searing Cadet
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Why not add 3rd mode along rpg mode and pvp mode which u can choose when u create character. This 3rd mode could be advanced mode with high level cap for advanced and power gamers. Now this game is way too short in a hands of powergamer. As it is now i would call it a lazy mans mmorpg as everything is offered you right away and you don't have to work to get it much at all.
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May 21, 2005, 04:36 AM // 04:36
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#394
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Ascalonian Squire
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I'd love to see the cap raised in an expansion, but not too much and I don't want to see the majority of the focus of the expansion to be post 20 content. This is the biggest problem with raising the cap...if it's raised to 40 then most of the expansion content has to be 20-40. I'd rather see a more moderate cap increase and new content spread out accross all the levels.
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May 21, 2005, 04:44 AM // 04:44
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#395
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Pre-Searing Cadet
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Okay, someone needs to change this thread to:
LETS DEBATE THE SAME TOPICS AND ARGUMENTS OVER AND OVER FOR 16 PAGES FOR 400 POSTS
What would be really helpful is if someone compiled all the major points into a single post and deleted everything else.
I didn't come in this thread for a debate, and I'm tired of ****y people posting in this thread to state their glorifying opinion that's been stated and re-stated fifty times over, calling other people "idiots" or "assholes" or "bastards" god, don't you have anything better to do with your time?
400 posts of garbage!
I just wanted to know... how often do you get skill points after you level up?
That question has not been asked once this entire thread. And if it has I was speed-reading and missed it, but, dang...
Yeah, so, I am anxious to throw points into my skills but after I hit level 20 I don't know how often I'll get more points and stuff. Does anyone know how often you get them? With what proportion to experience? And other such things?
Thanks for any answer, and I hope my post doesn't get drowned out in the midst of all the debating and people who don't bother to read the thread and re-state what's already been stated a million times = ="
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May 21, 2005, 08:54 AM // 08:54
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#396
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Academy Page
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Quote:
Why not add 3rd mode along rpg mode and pvp mode which u can choose when u create character. This 3rd mode could be advanced mode with high level cap for advanced and power gamers. Now this game is way too short in a hands of powergamer. As it is now i would call it a lazy mans mmorpg as everything is offered you right away and you don't have to work to get it much at all.
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go back to wow. or something.
being good at guild wars requires practise, getting used to the skills combo, getting used to team work, etc. you're not gonna be good at it if you're just a lazy man playing gw as if it was a hack and slash.
why do you say the game's too short? people usually reach lv20 even before they reach the first quarter mark. and heck, it's *guild wars*. the pvp part of the game goes on 24/7. this way, the game's practically endless.
how is that short?
Quote:
Yeah, so, I am anxious to throw points into my skills but after I hit level 20 I don't know how often I'll get more points and stuff. Does anyone know how often you get them? With what proportion to experience? And other such things?
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after lv20, you'll still have the level up exp bar. everytime you fill it, you "level up" and get a skill point, but your level stays at 20. that's about it.
Last edited by nub; May 21, 2005 at 08:56 AM // 08:56..
Reason: some missed points to make
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May 22, 2005, 11:31 AM // 11:31
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#397
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Lion's Arch Merchant
Join Date: May 2005
Location: Dark Side Of The Force
Profession: E/Mo
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whats the point of having an exp bar and that you still level up after level 20..............why don't the developers let you level up but you wont gain anything
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May 22, 2005, 08:42 PM // 20:42
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#398
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Frost Gate Guardian
Join Date: May 2005
Location: Ohio, USA
Guild: Aiwevorn Tirith
Profession: R/E
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Quote:
Originally Posted by shinseikaze
whats the point of having an exp bar and that you still level up after level 20..............why don't the developers let you level up but you wont gain anything
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Every time the experience bar fills up when you're level 20, you get a skill point.
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May 22, 2005, 08:50 PM // 20:50
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#399
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Underworld Spelunker
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Quote:
Originally Posted by shinseikaze
whats the point of having an exp bar and that you still level up after level 20..............why don't the developers let you level up but you wont gain anything
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is being *neet elite look at my high level number even if it doesnt mean anything* really that important to you?
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May 23, 2005, 07:05 AM // 07:05
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#400
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Lion's Arch Merchant
Join Date: May 2005
Location: Dark Side Of The Force
Profession: E/Mo
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yep.........sure does.........it keeps u going knowing countless exp would mean for something besides a useless Skill Pt
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